Robbery gets WEAPONS ⚔️
/rob is no longer a coin flip — it's a weapon duel. Grab a weapon from the shop and the outcome depends on power vs. type:
- 👊 Fists (free default) · 🗯️ Insult Gun (roasts the loser!) · 🔪 Knife · 🔫 Pistol · 🚀 Rocket Launcher (booster-only, one big shot).
- Types counter each other rock-paper-scissors style, so a cheap weapon can upset a stronger one. Stronger usually wins — but not always.
- You hold one weapon at a time, and each robbery uses a charge — run out and it breaks back to Fists.
- Winner takes a big cut of the loser's wallet — and it swings both ways, so robbing is a real gamble now.
Also: your bank now has a safe cap (default 25,000) — coins past it sit in your wallet where they can be robbed, so hoarding has a cost. (Admins: tune bank.maxBalance, rob.stealPercent, and add your own weapons via the new Weapon item type in the shop.)